minetest.register_node("magma_conduits:toasted_soil", {
	description = S("Toasted Soil"),
	tiles = {"default_sand.png"},
	groups = {crumbly = 3, falling_node = 1, sand = 1},
	sounds = default.node_sound_sand_defaults(),
	drop = {
		items = {
			{
				items = {"default:sand"},
			},
		},
	},
})

minetest.register_abm{
    label = "soil burning",
	nodenames = {"group:soil"},
	neighbors = {"default:lava_source", "default:lava_flowing"},
	interval = 15,
	chance = 5,
	action = function(pos)
		minetest.set_node(pos, {name = "magma_conduits:toasted_soil"})
		minetest.check_for_falling(pos)
	end,
}
